Fixed Random client crashes when switching between windowed and full-screen modesIncorrect version number on the loading screenAdded In-game Store assets loadingIn-game Store refresh afte...
General Engine - Adjusted double card reveal logic to break link when first card leaves hand.Engine - Removed a forced reveal flag during card play as it's no longer needed for double cards.En...
GeneralEngine - Added an aura check during card attack sequence and action card plays.Engine - Cards transformed in hand should no longer trigger as drawn cards.Engine - Expertise flag will now be...
Added random selection of Special Scenarios in Solo Arena mode: https://en.uesp.net/wiki/Legends:Solo_Arena#ScenariosAdded random selection of Feature Matches in Solo Arena mode: https://en.uesp.ne...
GeneralEngine - Removed a check to recalculate auras during the effects processing when no effect occurred. Engine - Cards will no longer hang when they were expected to die but heroicly saved...
GeneralEngine - Randomized ring assignment returns.Engine - Card draw should now happen when a rune is broken and that players deck has no cards.Engine - Unsummoning a card with Heirloom Greatsword...
GeneralEngine - Creatures with a Consume mechanic that take player input will now provide an option to cancel the choice.Engine - The ring should now be randomly assigned instead of always to the s...
GeneralEngine - Small changes to start of turn sequence processing.Engine - Small change to attack sequence processing.Engine - Small change to check for game over conditions.AI - More fixes to dec...
We are excited to announce the release of the alpha version 1.0.0. Starting today, testing officially begins. This is the first public milestone where we will be focusing on gathering feedback, ide...