Server Patch 24JAN2026
January 24, 2026 21:11

Server Patch 24JAN2026

General

  • Added HTTP cache support to the game client, which should improve loading times on the second and subsequent game loads, as well as some card collection operations,
  • Fixed authentication problem between TESL Reborn services
  • Add random selection of special lanes in Solo Arena
  • Shuffle discarded cards into the deck during Mulligan Phase
  • Fixed matching against unique opponent
  • Fixed the level cap. Players can no longer go above level 50
  • Fixed leaderboard rank ordering for players with equal Elo ratings
  • Added HTTP cache support to the game client, which should improve loading times on the second and subsequent game loads, as well as some card collection operations.
  • Engine - Assemble should no longer bug out when Bedeviling Scamp is in play. (Original game bug)
  • Engine - Declining a prophecy and putting it in your hand will now trigger WhenCardIsDrawn event. (Razum-Dar fix)
  • Engine - Adjusted card journal to count played cards from Prophecy and Betray zones. (Fingers of the Mountain cost reduction fix)

Card updates

  • Gates of Madness - Will now show the effect to the opponent on card draw, which in turn shows revealed cards with proper buffs.
  • Razum-Dar - The copied card given to Razum-Dar's owner will not be properly revealed to the opponent.
  • Razum-Dar - Now copies the opponent’s first card draw each turn while in play, even if they have already drawn that turn.
  • Fingers of the Mountain - Rebuilt the effect to prevent other cards triggering in the middle of the chain.
  • Expunge - Shackle immunity will now expire at end of turn.
  • Cunning Ally (Alt) - Will now reveal the Firebolt.
  • Pact Outcast - Will now give a cancel option and properly highlight cards during the consume action triggered by Veteran.
  • Leafwater Blessing - Will now be revealed on return to hand.
  • Mulaamnir - Should no longer continue battling after being slain.
  • Forward Camp - Modified effect to only execute if there is an open creature spot.
  • Forward Camp - Modified effect to trigger on any card play to help with situations where it would become stuck. Will likely need further tweaks.

AI fixes

  • AI freezes or don't use Bewildering Speed properly
  • AI don't target equipped creatures with Arenthia Swindler
  • The AI does not give a card when Gentleman Jim Stacey is played
  • The AI does not trigger Expertise after playing an action while Vanus Galerion is on the board
  • The AI does not deal damage after using Exalt on Ghostgate Defender
  • AI does not discard a card after playing Palace Conspirator
  • AI freezes or does not trigger Betray
  • The AI freezes when a Prophecy card is played
  • Fate weaver is not drawing a card when played by AI
  • Corpse curse can target a shackled lane multiple times
  • AI does not trigger Fighters Guild Steward summon effect properly

Story fixes

  • Skooma Cat - Prey puzzle, AI starts with incorrect health
  • Nayru Virian - Morag Tong Aspirant puzzle, player starts with wrong magicka value
  • Hlaalu Initiation puzzle, player starts with wrong magicka value
  • Episode 4 location "Abandoned Mine", support cards can't be played
  • Episode 2 location “Princess Barynia” - No rewards
  • Episode 1 location "Murder Scene" - No Rewards

New features

  • Added and improved Match History
    • Added date column
    • Fixed deck attributes styling
    • Added deck name and win rate information after hovering your mouse on deck attributes
    • Added the ability to enter deck edit mode (if it still exists) after clicking on deck attributes.
  • Added the ability to search for decks in the Deck picker window
  • Added deck win rate in Deck picker window or Collection window