September 27, 2026 01:39
Release notes - v1.3.0-beta
Quests, Puzzles, and Scenarios
- Daily Quests - Implemented missing quests and triggers. Most quests should function as expected.
- Skooma Cat Puzzles - Fixed all bonus puzzles (last five).
- Skooma Cat Puzzles - "A Bard's Tale" has been fixed.
- Skooma Cat Puzzles - "Seeking Trouble" has been fixed.
- Skooma Cat Puzzles - "Driven" has been fixed.
- Skooma Cat Puzzles - "Spite" has been fixed.
- Divayth Fyr Puzzles - "Falkreath Defiler" has been fixed.
- Return to Clockwork City - Return to The Inner Curiosity (Swims-At-Night version) now has the correct starting cards on the board.
Mechanics
- Wax/Wane - Alfiq Illusionist and Rebellion General should work better together.
- Wax/Wane - Frazzled Alfiq and Rebellion General should work better together.
- Wax/Wane - Frazzled Alfiq should now trigger after playing Lunar Sway.
- Wax/Wane - Game will now end when opponent hits zero health, even if there's multiple effects queued.
- Plot - Should now trigger when summoned during an effect of the first card played on the turn.
- Plot - Should now trigger from actions played as the first card on the turn.
- Veteran - Cards that are unsummoned before triggering Veteran will no longer lose the Veteran effect.
- Attacking Creatures - Will now cancel attack if shackled due to a prophecy.
- End of Game - Modified the winner/loser logic to award tie breaker to active player.
- Temple Lane - Added healing effect to lane trigger.
- After Effects - Cards that have specific "After X" effects will now be executed only if the card is still on the board.
Cards
- Lockpick - Will now draw "Out of Cards" as fixed in Official Patch 1.66.
- Soul Tear - Will now auto draw if there's only one creature to choose. Similar cards will also use this behavior.
- Dark Guardian - Will draw a card even when killed by the triggering prophecy.
- Monster Perfection Lab - Will no longer show double cards in selection list.
- Altar of Despair & Necromancer's Amulet - Trigger order should work more like original.
- Salvage - Modified animation to be faster.
- Amulet of Mara - Should now work properly.
- Studium Headmaster - Will now always draw for the summoning player first.
- Call Dragon - Rank 3 will now upgrade Drain Vitality (alt art).
- Alfiq Conjurer - Will now highlight Atronach creatures in the cemetery.
- Phalanx Exemplar - Token will now be revealed.
- Altar of Spellmaking - Will now ignore double cards.
AI
- Fixed an issue where the AI would freeze or skip turns when facing Exalted Guards alongside Almalexia.
- Actions or creatures with silence effect should now target creatures which can be silenced.
- High-attack Lethal creatures now favor hitting face over trading into low-value minions.
- Doomcrag Vampire now chooses to be played on lanes with at least one friendly creature able to attack.
- Lowered debuff action priority to prevent AI from wasting debuffs on targets that would die in combat anyway.
- Reworked the "Play to Position" logic to improve lane and slot selection for creatures that previously suffered from low AI weights.