Release notes - v1.1.0-alpha
May 4, 2026 04:10

Release notes - v1.1.0-alpha

Client

  • Added device fingerprint verification. If the server detects an untrusted device during the game client connection process, it will prompt for additional username and password verification.
  • Chat window: Added ability to access the chat during matchmaking.
  • Chat window: Prevent sending messages that contain only whitespace.
  • Players using outdated game clients will now receive a message informing them of a newer version.
  • Logging from a different game instance or device will now automatically log out all other active sessions.
  • Chat window now features basic emoji support with a Discord-like experience. (This is an early implementation and will improve later on)
  • Chat window: Now remembers last position, size, and font settings. Added font scaling via Ctrl + Mouse Wheel or Ctrl + +/- (including Numpad).
  • Chat window: Unsent messages no longer disappear after the match ends.

General

  • Card attacks will not process if the attacker is killed during the prepare stage.
  • Added a check that will prevent item wielders from targeting creatures that are immune to their damage as included in official Patch 2.8
  • Fixed an issue where transformed cards were counting as a Summoned event in the card journal.
  • Added an asset hash lookup for CustomUI FXActions.
  • Added support for the SecretTarget flag.
  • Added a FlushDeathrattleZone call to the completion stage of ProcessStartTurn sequence.
  • Modified the game end detection during effect chains to clear all remaining queued effects and allow the game to end immediately.

Card Updates

  • Martin Septim - Will only change on the owning players turn.
  • Fiery Imp - Will no longer complete its attack if killed by a prophecy during its effect.
  • Bruma Oppressor - Will set a creature’s power to zero if there's a friendly Shearpoint Dragon on the board as included in official Patch 2.14
  • Back-Alley Footpad - Will no longer give Guards or creatures with Cover as valid target options as included in official Patch 2.10
  • Bolvyn Venim - Adjusted effect to reveal card as included in official Patch 2.8
  • Stalwart Ally - Adjusted effect sort order to include changes in official Patch 2.14
  • Blackwood Distiller - Adjusted effect to trigger if killed when Skooma Underboss in play as included in official Patch 2.12.1
  • Pack Leader - Adjusted effect to trigger on Breakthrough or Skooma Underboss as included in official Patch 2.13
  • Dead Drop - Added Slay icon to friendly card.
  • Mecinar - Fixed Abomination cost from zero to one, if no creatures exist in either deck.
  • Multiple Cards - Added check for Mage Slayer (ImmuneToActionDamage) to actions listed in official Patch 2.11
  • Multiple Cards - Actions that steal Artaeum Savant and Lilandril Hexmage no longer trigger them as in official Patch 2.7
  • Swims-At-Night - No longer buffed by cards that cost zero but had an increased cost when played.
  • The Ruby Throne - Will no longer crown multiple creatures summoned at the same time as included in official Patch 2.10
  • Haunted Manor - Should no longer count card transforms as Summon events toward its effect count.
  • Moment of Clarity - Will now show the phantom card animation.
  • Crown Quartermaster - Fixed animation.
  • Daggerfall Mage - Fixed animation.
  • Falkreath Defiler - Drawn card from graveyard is now revealed.
  • Berne Clan Nightstalker - Should now hide the target choice from the opponent.
  • Multiple Cards - Fixed discard animations.
  • Flamespear Dragon - Will no longer have a stale link after killing its target at the start of turn.
  • Telekinesis - Fixed a server crash when played on Dragonstar Rider that caused the player to draw-out and die.
  • Swindler's Market - Will no longer trigger itself when its cost is reduced to zero as included in official Patch 1.62