Added exclusive title for players who took part in the Alpha test.
Added exclusive title for Developers.
Added support for Bethesda.net Launcher game client version - Players who were able to obtain this version of the game will be able to play it by providing their username/email and password.
Quality of Life
Improved overall look and feel of in-game chat window.
In-game chat window is now movable and resizable.
Fixed an issue in the OG client that prevented players from copying deck codes multiple times from the in-game chat window.
AI Fixes
Fixed an issue where the AI would fail to choose a target for Miscarcand Lich.
Resolved a bug preventing the AI from transforming creatures when playing Bringer of Nightmares.
Corrected an issue where the AI failed to deal damage correctly when using Archer’s Gambit.
Fixed a rare bug where the AI would occasionally spend all magicka without performing any actions.
Resolved an infinite loop where AI would continuously trigger Night Mother preventing the turn from ending.
Fixed a bug causing the AI to fail to give you a card when Gentleman Jim Stacey was played.
Gameplay
Fixed a "hanging card" issue that occurred if the Prophecy timer was allowed to expire.
Fixed a bug in Solo Arena where Windy Lane was non-functional.
When a card changes owners, any attached items should now also change owners and go to the proper discard pile when destroyed.
UI
Resolved a rare freezing issue when opening card packs.
Connectivity & Matchmaking
If you are disconnected during a match against AI opponent the session will now remain active for 60 minutes.
Addressed most of the black screen issues caused by connectivity problems.
The mulligan timer now correctly syncs for players who disconnect and reconnect during the start of a match.
Resolved a game-state hang that occurred when an opponent conceded during active connectivity issues.
Store fixes
Restored all card pack bundles. Image assets for Jaws of Oblivion, Alliance War and Moons of Elsweyr are missing in the client (For now we use Core pack images as a replacement). These are being recreated and will be added during the Open Beta.
Added Multi pack purchases for individual card packs
Localization Fixes
Fixed an issue in the OG client where the French translation of the 'Call Dragon' card caused the game to crash when drawn from the deck.
Added missing store translations for card pack bundles
Card Fixes
Therana: Fixed a logic error where Therana copied a siege of Stros M'kai after being revived by Reanimate.
Duke Vedam Dren: Fixed a timing bug where the ability would incorrectly proc on the second card played instead of the first.
Winterhold Illusionist: Resolved an issue where surplus arena row effects failed to proc when a creature returned via the Illusionist’s effect.
Fighters Guild Steward: Fixed Strong hint requirements.
Heirloom Greatsword: Should now return to the correct players’ hand after being stolen.
Umaril the Unfeathered: Reworked card effect to behave more like the original.
Hannibal Traven: Reworked card effect to behave more like the original.
Ultimate Heist: Reworked card effect to behave more like the original.
Determined Supplier: Should now correctly calculate attack power with aura buffs.
Relentless Raider: Will no longer trigger its effect after being killed or silenced.
Dawnstar Healer: Will no longer trigger its effect after being killed or silenced.
Soulrest Marshal: Should no longer stack reduction on consecutive plays. Prior change fixed issues with Summon triggers (Dark Rebirth, etc.)
Dawnbreaker: Fixed animation and banish effect on Slay.
Giant's Camp: Will now trigger in a later phase, allowing some other "Start of Turn" effects to execute first.
Corsair Ship: Full lanes will no longer be given as a target when summoning the Corsair.
Gentleman Jim Stacey: Card should now be revealed.
Dark Anchor: Should now show the achor animation.
Death Scythe: Fixed the projectile animation.
Glacial Dragon: Fixed the projectile animation.
Blast from Oblivion: Fixed the projectile animation.