Patch 31MAR2026
March 31, 2026 22:39

Patch 31MAR2026

New Features

  • Added exclusive title for players who took part in the Alpha test.
  • Added exclusive title for Developers.
  • Added support for Bethesda.net Launcher game client version - Players who were able to obtain this version of the game will be able to play it by providing their username/email and password.

Quality of Life

  • Improved overall look and feel of in-game chat window.
  • In-game chat window is now movable and resizable.
  • Fixed an issue in the OG client that prevented players from copying deck codes multiple times from the in-game chat window.

AI Fixes

  • Fixed an issue where the AI would fail to choose a target for Miscarcand Lich.
  • Resolved a bug preventing the AI from transforming creatures when playing Bringer of Nightmares.
  • Corrected an issue where the AI failed to deal damage correctly when using Archer’s Gambit.
  • Fixed a rare bug where the AI would occasionally spend all magicka without performing any actions.
  • Resolved an infinite loop where AI would continuously trigger Night Mother preventing the turn from ending.
  • Fixed a bug causing the AI to fail to give you a card when Gentleman Jim Stacey was played.

Gameplay

  • Fixed a "hanging card" issue that occurred if the Prophecy timer was allowed to expire.
  • Fixed a bug in Solo Arena where Windy Lane was non-functional.
  • When a card changes owners, any attached items should now also change owners and go to the proper discard pile when destroyed.

UI

  • Resolved a rare freezing issue when opening card packs.

Connectivity & Matchmaking

  • If you are disconnected during a match against AI opponent the session will now remain active for 60 minutes.
  • Addressed most of the black screen issues caused by connectivity problems.
  • The mulligan timer now correctly syncs for players who disconnect and reconnect during the start of a match.
  • Resolved a game-state hang that occurred when an opponent conceded during active connectivity issues.

Store fixes

  • Restored all card pack bundles. Image assets for Jaws of Oblivion, Alliance War and Moons of Elsweyr are missing in the client (For now we use Core pack images as a replacement). These are being recreated and will be added during the Open Beta.
  • Added Multi pack purchases for individual card packs

Localization Fixes

  • Fixed an issue in the OG client where the French translation of the 'Call Dragon' card caused the game to crash when drawn from the deck.
  • Added missing store translations for card pack bundles

Card Fixes

  • Therana: Fixed a logic error where Therana copied a siege of Stros M'kai after being revived by Reanimate.
  • Duke Vedam Dren: Fixed a timing bug where the ability would incorrectly proc on the second card played instead of the first.
  • Winterhold Illusionist: Resolved an issue where surplus arena row effects failed to proc when a creature returned via the Illusionist’s effect.
  • Fighters Guild Steward: Fixed Strong hint requirements.
  • Heirloom Greatsword: Should now return to the correct players’ hand after being stolen.
  • Umaril the Unfeathered: Reworked card effect to behave more like the original.
  • Hannibal Traven: Reworked card effect to behave more like the original.
  • Ultimate Heist: Reworked card effect to behave more like the original.
  • Determined Supplier: Should now correctly calculate attack power with aura buffs.
  • Relentless Raider: Will no longer trigger its effect after being killed or silenced.
  • Dawnstar Healer: Will no longer trigger its effect after being killed or silenced.
  • Soulrest Marshal: Should no longer stack reduction on consecutive plays. Prior change fixed issues with Summon triggers (Dark Rebirth, etc.)
  • Dawnbreaker: Fixed animation and banish effect on Slay.
  • Giant's Camp: Will now trigger in a later phase, allowing some other "Start of Turn" effects to execute first.
  • Corsair Ship: Full lanes will no longer be given as a target when summoning the Corsair.
  • Gentleman Jim Stacey: Card should now be revealed.
  • Dark Anchor: Should now show the achor animation.
  • Death Scythe: Fixed the projectile animation.
  • Glacial Dragon: Fixed the projectile animation.
  • Blast from Oblivion: Fixed the projectile animation.
  • Outland Patrol: Fixed the buff animation.
  • Cast Into Time: Added the card shatter animation.